Abandon – Ludum Dare 22 Entry

Abandon was made for the Ludum Dare competition #22 in 48 hours. The given theme was "Alone." The game was released with missing textures on several objects, and a collider missing from a domed structure. Regardless, the game is a fully functional first-person platformer. It takes place in a world that is an imperfect fractal of towers, each building resting atop another larger structure. You travel through one of the smallest towers (still 450 meters tall) in search of a missing friend. Along the way, you'll find 6 pieces of clothing that belonged to this friend.

Please vote for this project on the Ludum Dare site. You can also check out my main project, Against the Wall.

[WP_UnityObject src="http://dl.dropbox.com/u/27882946/Ludum-Dare/LD22/ld22_alone_michaelpconsoli.unity3d" width="640" height="480"/]
Use the W, A, S, and D buttons for movement, and the spacebar to jump.

If you die, press any key to load at the last checkpoint. You can also press L to load from the last checkpoint at any time.

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I'm an independent developer and MFA at the NYU Game Center. I am currently making a few interesting games, such as Against the Wall and Asterisk.