↓ Skip to Main Content

Michael P. Consoli's Site

Main Navigation

  • Home
  • About
  • Against the Wall
  • Contact
  • No Access

Category: Game Prototype Challenge

Post Mortem on Pollen Knight

By Michael Posted on September 19, 2011 Posted in Game Prototype Challenge

Gameplay I’m happy with the results of last week’s Game Prototype Challenge. Unlike my last Ludum Dare game, I had enough time to relentlessly test Pollen Knight to make sure that it was not only playable, but beatable as well. …

Post Mortem on Pollen Knight Read more »

Pollen Knight

By Michael Posted on September 17, 2011 Posted in Game Builds, Game Prototype Challenge Tagged with 2D platformer, Game Build, Game Prototype Challenge, Pollen Knight

Here is my release of the Pollen Knight, a game made for the Game Prototype Challenge v8. The themes were “Armor” and “Pollination.” I made the game in the span of five days, from Monday to Friday of this week. …

Pollen Knight Read more »

Against the Wall (Alpha 0.3)

By Michael Posted on August 27, 2011 Posted in Game Builds, Game Prototype Challenge

This updated version of Against the Wall includes two destinations (lift station and a settlement), clouds, xbox controller support, overhauled chunk generation, an improved save system, three new brick types (static, short, medium), and a number of other bug fixes …

Against the Wall (Alpha 0.3) Read more »

I'm an independent developer and MFA at the NYU Game Center. I am currently making a few interesting games, such as Against the Wall and Asterisk.
© 2021 Cartwheel Games