Blog Archives

Post Mortem on Pollen Knight

Gameplay I'm happy with the results of last week's Game Prototype Challenge. Unlike my last Ludum Dare game, I had enough time to relentlessly test Pollen Knight to make sure that it was not only playable, but beatable as well.

Posted in Game Prototype Challenge

Pollen Knight

Here is my release of the Pollen Knight, a game made for the Game Prototype Challenge v8. The themes were "Armor" and "Pollination." I made the game in the span of five days, from Monday to Friday of this week.

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Posted in Game Builds, Game Prototype Challenge

Against the Wall (Alpha 0.3)

This updated version of Against the Wall includes two destinations (lift station and a settlement), clouds, xbox controller support, overhauled chunk generation, an improved save system, three new brick types (static, short, medium), and a number of other bug fixes

Posted in Game Builds, Game Prototype Challenge
I'm an independent developer and MFA at the NYU Game Center. I am currently making a few interesting games, such as Against the Wall and Asterisk.