Blog Archives

Spinworld – Ludum Dare 23 Entry

Spinworld is a Missile Command-type game with a twist: players can rotate their whole planet in to aim defensive buildings at oncoming enemy missiles.

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Abandon – Ludum Dare 22 Entry

Abandon was made for the Ludum Dare competition #22 in 48 hours. The given theme was "Alone." The game was released with missing textures on several objects, and a collider missing from a domed structure. Regardless, the game is a

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My Second Pollen Knight Update

So work on the Pollen Knight continues. I realize that I went for a rather obvious game with this one. I mean, Armor+Pollination = Knight helping a plant pollinate. No matter. My other ideas were not nearly as good as

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My Game Prototype Challenge 8 Entry

I've been making a game for the Game Prototype Challenge v8 since Monday at noon. The themes for this competition have been "Armor" and "Pollination". So basically I have a week to make a game using these two themes. After

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I'm an independent developer and MFA at the NYU Game Center. I am currently making a few interesting games, such as Against the Wall and Asterisk.